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WhitePinoy

aka Mike Lo

Bureaucrat Zombie Hunter
  • I live in Uncharted California
  • I was born on September 29
  • My occupation is Underaged Artist
  • I am 17
A FANDOM user
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  • Hey there WhitePinoy remember me Naglfar94? It has been awhile hasn`t it? How have you been these days? This wiki has really greatly changed and improved since I last saw it it has become so huge now!

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    • Hey Naglfar, I forgot about you after I left this place. I'm glad to hear that you are satisfied with the growth of the Wikia, and I was very honored to have served as this Wikia's primary administrator. But unfortunately, after the fanon died, I decided that I wanted to stop contributing to this site, because it was a lot of work that did not have much to offer in return. I mean, I might come back if the makers of the game decide to create a sequel, but that's likely not to come anytime soon in the future. 

      While it seems a lot has changed, there are still many pages that I originally intended on writing articles on, but lost the motivation to finishing, because let's face it, the game's popularity has died out. 

      WhitePinoy (talk) 03:38, July 24, 2016 (UTC)

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    • Oh you are not the primary admin anymore? Oh wow that is a shock so your flame died eh? That sucks and you pushed so far. Ah the fanon of the game died? what the heck happened? Back when this game first released it was like the talk of the century and now.. it`s like a ghost now :o

      That is really saddening to hear I would take over for you but sadly I do not own the game myself yet. Is there any place to still contact you at? Since you are not the primary editor here anymore?

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    • I have emails on my profile where you can message me. I think the best form of communication is on Skype, but I prefer that I send you my username through email, rather here where everyone can see it.

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    • A FANDOM user
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  • We’re reaching out to a few of our top communities, hoping to get you on board with the migration to the new infobox markup. And we have tools to help!

    ‘’’Why we’re doing this’’'

    Simply put: Most current infobox structure translates very poorly to mobile experiences, and indeed any device that doesn’t use desktop-style displays. On desktops and laptops, they often look amazing. The problem is that Wikia’s traffic is trending mobile.

    There is an important graph from our forum post about infoboxes a couple weeks back, and I want to share it here as well:

    Wikia mobile traffic growth

    Mobile is the future. Not just for Wikia, but for the web as a whole. Take a look at the recent trends and future growth predictions for mobile traffic - it's staggering.

    We partnered with the Wikia community to create this new markup to make sure that your hard work can be displayed on mobile devices (as well as any future technologies) easily and without any new coding conventions. It’ll take some effort up front, to be sure, but we’re here to help, and the work you put in now will pay for itself tenfold in the future.

    ‘’’Tools we’ve designed to ease the process’’’

    We’ve enabled two new features on your community. One is a tool for migrating the “old” infobox code to the new markup. It identifies templates on your wikia that look like infobox templates and places a box on the right rail of the template page. When you click the “Generate draft markup” button in this box, it opens a new tab containing a draft of your infobox using the new markup.

    The second is a new feature on Special:Insights that will highlight which infoboxes on your wikia have not been migrated to the new infobox markup. It’s fairly intuitive - you can click on the infobox title link itself to see the old markup, or simply click the “Convert!” button on the right, which performs the same action as the “Generate draft markup” button.

    This is our help page for the new markup. I’ll help get things rolling by converting a template or two as an example if you’d like me to, as well as watching this forum post for any questions.

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    • A FANDOM user
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  • First of all, I want to thank you for your quick response. My main purpose with this game is not so much the mechanics, but an analysis of how the game designer chose to incorporate elements of themselves into the game. Using the text by Dr. Kishonna Gray, Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins, she points out that game designers are predominately white males, with a sub-group of Asian males, which use visual and narrative elements of their culture to shape the perspectives of society in their own image with tendencies toward stereotyping and exaggerating female characters and minorities.

    I think most of the people in the gaming community are casual gamers. They have little interest in video games beyond passing the time and being entertained. They don’t go into depth by analyzing social aspects or even recognize how designers propagate racial and sexual stereotyping. I think Lollipop Chainsaw is so blatantly “over-the-top” with sexuality, violence, and stereotyping teen-age cheerleaders, it is hilarious.  This dark humor escapes the American market.

    The game designer may have projected his fantasy about a woman, but it is so exaggerated that the images are humorous. Granted that the main character is white and there should definitely be more racial diversity in the game, but the player has a defined separation between the real and fantasy world. After all, how many teen-age girls in the real world have chainsaws and fight zombies? When thinking about ideology, a person considers both the conscious and subconscious ideas that establish normalcy for society. As Gray says, “the ideas proposed by a dominant class of society to all members of society can sway public perceptions of gender and race.” Perhaps you could point me to a website that would discuss Lollipop Chainsaw and its reality toward society.

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    • I don't really know how I can help you, since the fandom for this game is technically dead, and considering the fandom was small to begin with. I have a couple of suggestions, but none of them are guaranteed to have the answers you're looking for. 

      Try going on game forums such as, IGN or Gamespot. You could probably find a few fans or "haters" that are familiar with the game, though you may or may not receive any feedback, depending on how many fans there are left. 

      You could go to Youtube and either analyze the comments that Youtubers are receiving on their videos about the game, or you could message them personally, if you have an account. 

      Your last resort would probably be Yahoo Answers , where you may or may not receive any feedback, depending on the time you publish your question, how many people are familiar with the game who go there or were there at the time of your publication, how you word your question, and most importantly if you have an account. I acutally asked a question on there once about why the game was so disliked, and got some feedback. 

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    • A FANDOM user
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  • I just started playing Lollipop Chainsaw as an assignment in a college class that is looking at racism an sexism in video games. I am interested in what others think about the game, how they developed an interest in playing it, what are the games strengths and weaknesses, and although it is set in a fantasy world, what the games may be actually saying about modern society.

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    • Hello there, I am a former admin of this site, and as you can clearly see this website is sort of dead, looking at the unfurnished pages (and a few vandalized pages). 

      Back to you, I don't think this is the best place to be asking those questions, since there is not much traffic that goes on here anymore (as the fanbase of this game died within less than a few years). 

      I can give you some answers based on personal experience though, but I do not believe those are the kind of answers you were looking for. 

      What do others think about the game: 

      Lollipop Chainsaw was a videogame made by Suda51, a popular video game designer best known for his previous works, and by James Gunn best known for his filmmaking. The game was widely popular in Japan, but did not do so well in the West. I believe the poor reception in America primarily has to do with mainly the gameplay and story of the game, since most would call it 'repetitive' and maybe even 'mediocre'.

      In regards to the story, many found this game to be quite silly. Not a lot of people liked the idea of a chainsaw-wielding cheerleader with her boyfriend's head attached to her hip. Some people liked the game for the same reasons others disliked it. Primarily that all has to do with game mechanics and the story-telling.

      A lot of Feminists panned this game because they believed the main protagonist, Juliet, was being objectified, due to her blatant sexual appeal. To the fans (regardless of gender) however liked this aspect of her character. 

      Strengths and Weaknesses: 

      Personally, I really liked the humor of Lollipop Chainsaw, but there were something off about the plot and gameplay. The plot got sort of muddled within the climax of the story, and the gameplay would get boring with the minigames and repetitive tasks. 

      What does Lollipop Chainsaw say about modern society

      All I can honestly say is what Lollipop Chainsaw says about society is that the general audience prefers a story that is less bizarre and has more depth. There was no visible racism present within the game and Juliet's freedom to express her sexuality was perceived as one of the weaknesses of the game. To be honest, based on how Lollipop Chainsaw sold, society does not support a woman expressing her sexuality. 

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    • A FANDOM user
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  • sorry i was gone so long, i have the game now and i kick ass on it :)

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    • Oh it's okay. I'm currently on an "extended holiday" from this wikia, since it's empty and I have other priorities in my real life. Kudos on playing the game, do you ever consider helping out on the Wikia? Not that I am pushing for that. 

      WhitePinoy (talk) 15:52, July 12, 2014 (UTC)

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    • what do you need help with? i'll see what I can do :)

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    • Thinking about it, tasks that may request of you may be difficult to do, if you do not understand or have the mindset of how I personally edit things. 

      Let's see, do you mind filling out some information in the empty sections of the "Fat Tall Man" page? This page is dedicated to an enemy-type seen in the game. Remember during Stage 3 (The farm level), you saw these weird, tall farmers with big bellies, and overalls, grouped together attacking a zombie on the ground, after you get a call from Juliet's mom about asking her to get some milk for her cake? That's the enemy. 

      What I would like you to do first is add a description of their shared characteristics (explain what a majority of them look like, try to be as detailed and professional as possible), and their patterned behavior (make a generalization of their personalities, as most enemy-types tend to share similar personalities). If that's small enough.

      P.S. This is a first task, I may ask you to do more, if I think you can do the first task right. 

      Also never use the words "we" or "you" or "us", because you do not want to speak directly to the reader in an article. Instead use "the player" if involves people playing the game. This wiki also stresses that you use as much "big" words as possible, as in try to use words that are not slang or too casual. 

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    • A FANDOM user
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  • Say dude, can I help out or what? 

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    • A FANDOM user
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  • are you on?

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  • i'm back online now Whitepinoy

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    • A FANDOM user
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  • i also understand your picture now

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    • A FANDOM user
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  • ok i understand now: you built this site from nothing to a great site and your the boss.  i truly respect you :)

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    • A FANDOM user
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